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CVE-2020-6016 (GCVE-0-2020-6016)

Vulnerability from cvelistv5 – Published: 2020-11-18 14:11 – Updated: 2024-08-04 08:47
VLAI
Summary
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
CWE
  • CWE-590 - Free of Memory not on the Heap
References
Impacted products
Vendor Product Version CPE status
n/a Game Networking Sockets Affected: All versions prior to v1.2.0
Show details on NVD website

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