Search criteria
18 vulnerabilities found for quake_3_engine by id_software
CVE-2006-3400 (GCVE-0-2006-3400)
Vulnerability from nvd – Published: 2006-07-06 20:00 – Updated: 2024-08-07 18:30
VLAI?
Summary
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2006-3401 (GCVE-0-2006-3401)
Vulnerability from nvd – Published: 2006-07-06 20:00 – Updated: 2024-08-07 18:30
VLAI?
Summary
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2006-3324 (GCVE-0-2006-3324)
Vulnerability from nvd – Published: 2006-06-30 23:00 – Updated: 2024-08-07 18:23
VLAI?
Summary
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-3325 (GCVE-0-2006-3325)
Vulnerability from nvd – Published: 2006-06-30 23:00 – Updated: 2024-08-07 18:23
VLAI?
Summary
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-2875 (GCVE-0-2006-2875)
Vulnerability from nvd – Published: 2006-06-07 00:00 – Updated: 2024-08-07 18:06
VLAI?
Summary
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-2082 (GCVE-0-2006-2082)
Vulnerability from nvd – Published: 2006-05-10 00:00 – Updated: 2024-08-07 17:35
VLAI?
Summary
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-2236 (GCVE-0-2006-2236)
Vulnerability from nvd – Published: 2006-05-08 23:00 – Updated: 2024-08-07 17:43
VLAI?
Summary
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2005-0983 (GCVE-0-2005-0983)
Vulnerability from nvd – Published: 2005-04-05 04:00 – Updated: 2024-08-07 21:35
VLAI?
Summary
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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CVE-2005-0430 (GCVE-0-2005-0430)
Vulnerability from nvd – Published: 2005-02-16 05:00 – Updated: 2024-08-07 21:13
VLAI?
Summary
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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CVE-2006-3400 (GCVE-0-2006-3400)
Vulnerability from cvelistv5 – Published: 2006-07-06 20:00 – Updated: 2024-08-07 18:30
VLAI?
Summary
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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CVE-2006-3401 (GCVE-0-2006-3401)
Vulnerability from cvelistv5 – Published: 2006-07-06 20:00 – Updated: 2024-08-07 18:30
VLAI?
Summary
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-3324 (GCVE-0-2006-3324)
Vulnerability from cvelistv5 – Published: 2006-06-30 23:00 – Updated: 2024-08-07 18:23
VLAI?
Summary
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2006-3325 (GCVE-0-2006-3325)
Vulnerability from cvelistv5 – Published: 2006-06-30 23:00 – Updated: 2024-08-07 18:23
VLAI?
Summary
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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CVE-2006-2875 (GCVE-0-2006-2875)
Vulnerability from cvelistv5 – Published: 2006-06-07 00:00 – Updated: 2024-08-07 18:06
VLAI?
Summary
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-2082 (GCVE-0-2006-2082)
Vulnerability from cvelistv5 – Published: 2006-05-10 00:00 – Updated: 2024-08-07 17:35
VLAI?
Summary
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
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CVE-2006-2236 (GCVE-0-2006-2236)
Vulnerability from cvelistv5 – Published: 2006-05-08 23:00 – Updated: 2024-08-07 17:43
VLAI?
Summary
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | ||||||||||||||||||||||||||||
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CVE-2005-0983 (GCVE-0-2005-0983)
Vulnerability from cvelistv5 – Published: 2005-04-05 04:00 – Updated: 2024-08-07 21:35
VLAI?
Summary
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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CVE-2005-0430 (GCVE-0-2005-0430)
Vulnerability from cvelistv5 – Published: 2005-02-16 05:00 – Updated: 2024-08-07 21:13
VLAI?
Summary
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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