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    2 vulnerabilities found for ageLANServer by luskaner

    CVE-2026-107839 (GCVE-0-2026-107839)

    Vulnerability from nvd – Published: 2026-10-09 17:58 – Updated: 2026-10-14 02:08
    VLAI
    Title
    ageLANServer: Unbounded JSON Array Allocation in AoE3 Cloud `getFileURL` Endpoint Leads to Remote Denial of Service
    Summary
    ageLANServer provides a cross-platform web server and launcher for offline multiplayer in several Age of Empires and Age of Mythology games. Prior to version 1.15.2, the AoE3 POST /game/cloud/getFileURL handler in the bundled game server has no request body size limit or cap on the attacker-controlled JSON names array and allocates response storage directly from the unbounded array length. A remote unauthenticated client can use the default self-registration flow and send an oversized request that causes excessive memory allocation, crashes or hangs the server process, disconnects active players, and keeps the service unavailable until it is restarted. This issue is fixed in version 1.15.2.
    SSVC
    Exploitation: poc Automatable: yes Technical Impact: partial
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2026-10-14 02:07 UTC
    CWE
    • CWE-400 - Uncontrolled Resource Consumption
    Assigner
    GitHub_M CNA under the mitre root
    CNA scorecard C 72/100 over 7637 records in the last 180 days details
    Impacted products
    Vendor Product Version
    luskaner ageLANServer Affected: < 1.15.2
    Create a notification for this product.
    Show details on NVD website

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    CVE-2026-107839 (GCVE-0-2026-107839)

    Vulnerability from cvelistv5 – Published: 2026-10-09 17:58 – Updated: 2026-10-14 02:08
    VLAI
    Title
    ageLANServer: Unbounded JSON Array Allocation in AoE3 Cloud `getFileURL` Endpoint Leads to Remote Denial of Service
    Summary
    ageLANServer provides a cross-platform web server and launcher for offline multiplayer in several Age of Empires and Age of Mythology games. Prior to version 1.15.2, the AoE3 POST /game/cloud/getFileURL handler in the bundled game server has no request body size limit or cap on the attacker-controlled JSON names array and allocates response storage directly from the unbounded array length. A remote unauthenticated client can use the default self-registration flow and send an oversized request that causes excessive memory allocation, crashes or hangs the server process, disconnects active players, and keeps the service unavailable until it is restarted. This issue is fixed in version 1.15.2.
    SSVC
    Exploitation: poc Automatable: yes Technical Impact: partial
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2026-10-14 02:07 UTC
    CWE
    • CWE-400 - Uncontrolled Resource Consumption
    Assigner
    GitHub_M CNA under the mitre root
    CNA scorecard C 72/100 over 7637 records in the last 180 days details
    Impacted products
    Vendor Product Version
    luskaner ageLANServer Affected: < 1.15.2
    Create a notification for this product.
    Show details on NVD website

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