Search criteria
4 vulnerabilities found for wolfenstein_enemy_territory by id_software
CVE-2006-2236 (GCVE-0-2006-2236)
Vulnerability from nvd – Published: 2006-05-08 23:00 – Updated: 2024-08-07 17:43
VLAI?
Summary
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
| URL | Tags | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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CVE-2005-0983 (GCVE-0-2005-0983)
Vulnerability from nvd – Published: 2005-04-05 04:00 – Updated: 2024-08-07 21:35
VLAI?
Summary
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2006-2236 (GCVE-0-2006-2236)
Vulnerability from cvelistv5 – Published: 2006-05-08 23:00 – Updated: 2024-08-07 17:43
VLAI?
Summary
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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CVE-2005-0983 (GCVE-0-2005-0983)
Vulnerability from cvelistv5 – Published: 2005-04-05 04:00 – Updated: 2024-08-07 21:35
VLAI?
Summary
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Severity ?
No CVSS data available.
CWE
- n/a
Assigner
References
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