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4 vulnerabilities found for unreal_engine by epicgames

CVE-2010-2702 (GCVE-0-2010-2702)

Vulnerability from nvd – Published: 2010-07-12 17:00 – Updated: 2024-08-07 02:39
VLAI?
Summary
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
Severity ?
No CVSS data available.
CWE
  • n/a
Assigner
References
http://osvdb.org/66039 vdb-entryx_refsource_OSVDB
http://secunia.com/advisories/40466 third-party-advisoryx_refsource_SECUNIA
http://aluigi.altervista.org/adv/unrealcbof-adv.txt x_refsource_MISC
http://aluigi.org/poc/unrealcbof.txt x_refsource_MISC
https://exchange.xforce.ibmcloud.com/vulnerabilit… vdb-entryx_refsource_XF
Show details on NVD website

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CVE-2008-6441 (GCVE-0-2008-6441)

Vulnerability from nvd – Published: 2009-03-09 14:00 – Updated: 2024-08-07 11:27
VLAI?
Summary
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Severity ?
No CVSS data available.
CWE
  • n/a
Assigner
References
Show details on NVD website

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CVE-2010-2702 (GCVE-0-2010-2702)

Vulnerability from cvelistv5 – Published: 2010-07-12 17:00 – Updated: 2024-08-07 02:39
VLAI?
Summary
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
Severity ?
No CVSS data available.
CWE
  • n/a
Assigner
References
http://osvdb.org/66039 vdb-entryx_refsource_OSVDB
http://secunia.com/advisories/40466 third-party-advisoryx_refsource_SECUNIA
http://aluigi.altervista.org/adv/unrealcbof-adv.txt x_refsource_MISC
http://aluigi.org/poc/unrealcbof.txt x_refsource_MISC
https://exchange.xforce.ibmcloud.com/vulnerabilit… vdb-entryx_refsource_XF
Show details on NVD website

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CVE-2008-6441 (GCVE-0-2008-6441)

Vulnerability from cvelistv5 – Published: 2009-03-09 14:00 – Updated: 2024-08-07 11:27
VLAI?
Summary
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Severity ?
No CVSS data available.
CWE
  • n/a
Assigner
References
Show details on NVD website

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