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    <title>Most recent entries from all</title>
    <link>https://db.gcve.eu</link>
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    <lastBuildDate>Thu, 29 Oct 2026 10:48:35 +0000</lastBuildDate>
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      <title>CVE-2026-99095 — drm/vc4: drain the hangcheck timer and works on V3D unbind</title>
      <link>https://db.gcve.eu/vuln/cve-2026-99095</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Linux&lt;/p&gt;
&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/vc4: drain the hangcheck timer and works on V3D unbind&lt;/p&gt;
&lt;p&gt;Nothing stops the hangcheck timer that submitted jobs arm, or the
job_done_work that the render-done interrupt queues, at teardown:
vc4_irq_disable() cancels only overflow_mem_work, and vc4_gem_destroy()
runs from the drm-managed release, after vc4_v3d_unbind() has already
uninstalled the V3D interrupt and cleared vc4-&amp;gt;v3d. A timer still armed
by then reads V3D registers through the NULL vc4-&amp;gt;v3d pointer, and the
late callbacks run on the vc4_dev embedding them after it has been
freed.&lt;/p&gt;
&lt;p&gt;Drain them in vc4_v3d_unbind(): shut the timer down and cancel
reset_work before the interrupt is taken down, because its
vc4_irq_reset() re-enables it, then flush job_done_work so that
completions queued at teardown still release their jobs.&lt;/p&gt;
&lt;p&gt;This issue was found by an in-house static analysis tool.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Linux&lt;/p&gt;
&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/vc4: drain the hangcheck timer and works on V3D unbind&lt;/p&gt;
&lt;p&gt;Nothing stops the hangcheck timer that submitted jobs arm, or the
job_done_work that the render-done interrupt queues, at teardown:
vc4_irq_disable() cancels only overflow_mem_work, and vc4_gem_destroy()
runs from the drm-managed release, after vc4_v3d_unbind() has already
uninstalled the V3D interrupt and cleared vc4-&amp;gt;v3d. A timer still armed
by then reads V3D registers through the NULL vc4-&amp;gt;v3d pointer, and the
late callbacks run on the vc4_dev embedding them after it has been
freed.&lt;/p&gt;
&lt;p&gt;Drain them in vc4_v3d_unbind(): shut the timer down and cancel
reset_work before the interrupt is taken down, because its
vc4_irq_reset() re-enables it, then flush job_done_work so that
completions queued at teardown still release their jobs.&lt;/p&gt;
&lt;p&gt;This issue was found by an in-house static analysis tool.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://db.gcve.eu/vuln/cve-2026-99095</guid>
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