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  <updated>2026-10-10T02:33:43.162657+00:00</updated>
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  <entry>
    <id>https://db.gcve.eu/vuln/cve-2026-105760</id>
    <title>CVE-2026-105760 — vLLM: GLMGA video sampling permits request-driven CPU and memory exhaustion</title>
    <updated>2026-10-10T02:33:43.181844+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Affected:</strong> vllm-project vllm</p>
<p>vLLM is an inference and serving engine for large language models. Prior to 0.30.0, a caller can use the request-level media_io_kwargs field to select the GLMGA video backend and supply large values for the fps and max_frames options without a strict work ceiling. GLMGA constructs and deduplicates an attacker-sized pre-decode frame-index list, allowing a compact request and tiny valid video to consume disproportionate CPU time and memory in the shared media-loading executor. This issue is fixed in version 0.30.0.</p></div>
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    <link href="https://db.gcve.eu/vuln/cve-2026-105760"/>
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