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  <updated>2026-10-30T17:36:14.489693+00:00</updated>
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  <entry>
    <id>https://db.gcve.eu/vuln/fkie_cve-2026-115913</id>
    <title>fkie_cve-2026-115913</title>
    <updated>2026-10-30T17:36:14.491831+00:00</updated>
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        <p>vLLM is an inference and serving engine for large language models. Prior to 0.32.0, the Phi-4 multimodal audio encoder in phi4mm_audio.py and phi4mm_utils.py uses eager attention by default, allowing a remote client to submit one legal long audio clip that causes MultiHeadedAttention.forward_attention to materialize and retain full attention matrices in self.attn. The scaled dot-product attention branch does not materialize these matrices. The resulting quadratic GPU-memory use can cause an out-of-memory condition and terminate EngineCore for all users. This issue is fixed in version 0.32.0.</p>
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    <link href="https://db.gcve.eu/vuln/fkie_cve-2026-115913"/>
  </entry>
  <entry>
    <id>https://db.gcve.eu/vuln/ghsa-8397-8qf6-f2gm</id>
    <title>GHSA-8397-8qf6-f2gm — vLLM: Phi-4 multimodal audio encoder materializes and retains full attention matrices: a single max-length audio OOM-cr…</title>
    <updated>2026-10-30T17:36:14.492034+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Affected:</strong> PyPI: vllm</p>
<p>### Summary</p>
<p>The Phi-4 multimodal audio encoder (`phi4mm_audio.py` / `phi4mm_utils.py`) runs its conformer attention in **eager mode by default**: the official HF config of `microsoft/Phi-4-multimodal-instruct` does not set `use_pt_scaled_dot_product_attention`, so the default `False` applies (`phi4mm_audio.py:166`, `:876`; `phi4mm_utils.py:1669`). The eager path fully materializes the attention probability matrix of shape `[n_chunks, 16, 500, 500]` per layer — and then **stores it on the module**: `self.attn = attn` (`phi4mm_utils.py:1802`, a `torch.jit.Attribute` declared at `:1693`), keeping a live reference for every one of the 24 encoder layers.</p>
<p>The only gates on audio length are the server-side limits `VLLM_MAX_AUDIO_CLIP_FILESIZE_MB=25` and `VLLM_MAX_AUDIO_DECODE_DURATION_S=600` (`envs.py:83-84`) — i.e. a 10-minute clip is a **legal input by default**. A 600 s clip becomes ~60,000 mel frames, which the encoder unfolds into 500-frame chunks (`phi4mm_audio.py:996`, `max_seq_len = 500`), giving `n_chunks ≈ 120`. Each layer therefore materializes a `120×16×500×500` matrix (~1–2 GiB depending on dtype), and the module attribute keeps all completed layers' matrices alive, so GPU memory climbs monotonically **within a single request** until an allocation fails.</p>
<p>Verified end-to-end on the official `vllm/vllm-openai:v0.31.0` image: one 19.2 MB silent 600 s WAV → worker `torch.OutOfMemoryError: CUDA out of memory. Tried to allocate 2.29 GiB ... 501.75 MiB free ... 22.09 GiB a…</p></div>
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    <link href="https://db.gcve.eu/vuln/ghsa-8397-8qf6-f2gm"/>
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